#HACK,SOVEREIGNify

Indigitous #HACK 2026 · Game Jam

North Texas Game Jam.

SOVEREIGNify

A game-dev-led #HACK Game Jam where veteran game developers build, mentor, and judge alongside you — making things that reach the gaming world for good. For developers, artists, designers, writers, and audio folks. One Friday evening, one Saturday, one prototype that matters.

Bring your convictions. Build something that matters.

Shared problems. Different convictions. Build what you believe helps.

TYPE #HACK Game JamWHERE Downtown McKinney, TXWHEN Oct 16–17 · Fri 6 PMCOST Free · limited capacity

01 · The jam

The people we’re trying to reach are already here.

For millions of people, a guild or a lobby is their most honest community. The North Texas Game Jam is a chance to build for them — a weekend where developers, artists, designers, writers, and audio creators ship a game or a tool that meets people right where they already play.

North Texas is full of people who have shipped real games — some still in the industry, some who built the games you grew up on — and who know both the craft and the culture. They’re in the room as your mentors and judges: every team demos to people who have shipped, and walks away with real, honest feedback — so what you build here is genuinely good, not just good-for-a-weekend. Pick a track, build with heart and craft, and let’s make something that matters.

Where this comes from. #HACK is an initiative of Indigitous, and SOVEREIGNify champions the North Texas event. Both are openly Christian. Our motivation comes from Jesus’ call to go into the world and serve people where they are.

You don’t have to share our faith to build with us. These four challenges affect everyone, and we’re deliberately inviting people with different convictions to tackle them together. Bring yours. Explicitly Christian solutions are welcome, but never required.

02 · Call for code

Guard. Gateway. Gather. Go.

Four tracks, one thread — protecting people from harm, helping them find what is true, building communities worth belonging to, and connecting them to somewhere they can actually grow. Choose one, form a team, and ship a prototype by judging night.

TRACK 01 · GUARD

Protect the Vulnerable

Online spaces create real opportunities for connection, but also real opportunities for harm — especially for kids and vulnerable people.

BUILD › a game, a mod, or a tool that protects people from harm in digital spaces — child safety, exploitation, bullying, self-harm, scams, predatory systems, or privacy.
TRACK 02 · GATEWAY

Open Pathways to Truth

Finding what's true online is increasingly difficult. Build something that helps people examine claims, explore evidence, or have honest conversations about what they believe.

BUILD › a game that opens the question, or a tool that helps someone answer it — media literacy, claim verification, historical exploration, misinformation resistance, Gospel outreach.
TRACK 03 · GATHER

Build Healthy Communities

Online communities are easy to start and hard to keep healthy as they grow.

BUILD › a game, a community tool, or a system that makes a space safer, healthier, more connected, accountable and welcoming.
TRACK 04 · GO

Connect People to Healthy Formation

Engagement is the easy metric and the wrong one. The harder question is where we are sending people, and what they are becoming once they get there.

BUILD › a game, a tool, or a flow that helps someone find the communities, mentors, resources or experiences that actually grow them.

03 · Imagine building

Not sure what to make? Picture this.

A weekend prototype, not a finished product. These fit the four tracks — start from one, or bring your own.

  • GUARDA Discord bot that recognizes when someone may need support.
  • GUARDA short game that teaches younger players to recognize how grooming starts.
  • GATEWAYA claim-checker that traces a viral story back to its sources.
  • GATEWAYA game that creates space for honest conversations about faith and worldview.
  • GATHERA moderation system that helps a growing server stay welcoming.
  • GATHERA co-op game built so nobody gets left out of the group that formed without them.
  • GOAn in-game flow that turns a squad into a real-world meetup or an introduction to a mentor.
  • GOA discovery system connecting Christian gamers with churches, ministries, or discipleship communities.

04 · The weekend

One evening, one build day, one judging night.

Compact enough to fit a busy life, long enough to ship something real. Doors open at 6 PM Friday.

Fri 6 PM
Kickoff, pizza & teamsWelcome, the challenges, and team-forming over pizza. Come with an idea or find one here.
Fri ~10 PM
Wrap for the nightDoors close. Rest, or keep going on your own and pick it back up in the morning.
Sat 9 AM
Doors openBuilding resumes, with veteran mentors floating the room for feedback and unblocks.
Sat afternoon
Final build & polishShip what you have — a prototype, a slice, a demo. Done beats perfect.
Sat late afternoon
Submissions closeTools down.
Sat evening
Demos & judgingEvery team demos, and a panel of game-dev veterans gives real, honest feedback.
After judging
Awards & hang outAwards, then food around the square for anyone who wants to keep talking. The room is ours until 10 PM; judging is planned earlier than that.

05 · Register

Reserve your free spot.

Registration is open on Luma. Exact venue details are provided to approved participants. The room is capped, so a spot is only yours once your registration is approved.

The Discord is where build teams form and questions get answered before the weekend. It is not registration — you still need a spot on Luma.

When and where is it?

Friday October 16 and Saturday October 17, 2026, in downtown McKinney, Texas, aligned with Indigitous's global #HACK October launch. Kickoff is 6 PM Friday. Registration is required and capacity is limited, and exact venue details are provided to approved participants rather than being posted publicly.

Who can join?

Anyone who wants to build something good for the gaming world — developers, designers, artists, writers, and storytellers of every skill level, of any faith or none. You do not need to be a professional or a Christian to participate, and the challenges themselves do not assume you are: they are shared problems about keeping people safe, honest, and connected. Explicitly Christian solutions are welcome and are not required.

How much does it cost?

Free. The room is capped so the mentoring stays real, and that cap counts volunteers and judges as well as builders — so there are fewer builder spots than the headline number suggests. Reserve early.

Do I need a team or an idea?

No. Come solo or bring friends — teams of two to four work best, and we help you form one at kickoff. Pick one of the four tracks and go.

What should I bring?

Your laptop, charger, and whatever tools you build with. We provide the space, wifi, coffee, and pizza at Friday kickoff. Saturday, there is food around the square.

What is #HACK?

#HACK is a global initiative of Indigitous that rallies followers of Jesus to build practical solutions that close missional gaps. The North Texas Game Jam is the game-dev edition, championed by SOVEREIGNify. We are open about where it comes from and open about who it is for: the challenges are faith-agnostic and the room is open to anyone who wants to build. Projects can be submitted for inclusion in the official #HACK 2026.

North Texas Game Jam — a #HACK 2026 event, championed by SOVEREIGNify.
#HACK is an initiative of Indigitous. ™ 2026 SOVEREIGNify, LLC. Discord · sovereignify.ai
CONVICTION · CREATION · IMPACT